GNU Radio 3.7.2 C++ API
pwr_squelch_cc.h
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1 /* -*- c++ -*- */
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22 
23 #ifndef INCLUDED_ANALOG_PWR_SQUELCH_CC_H
24 #define INCLUDED_ANALOG_PWR_SQUELCH_CC_H
25 
26 #include <gnuradio/analog/api.h>
28 #include <cmath>
29 
30 namespace gr {
31  namespace analog {
32 
33  /*!
34  * \brief gate or zero output when input power below threshold
35  * \ingroup level_controllers_blk
36  */
38  public squelch_base_cc, virtual public block
39  {
40  protected:
41  virtual void update_state(const gr_complex &in) = 0;
42  virtual bool mute() const = 0;
43 
44  public:
45  // gr::analog::pwr_squelch_cc::sptr
47 
48  /*!
49  * \brief Make power-based squelch block.
50  *
51  * \param db threshold (in dB) for power squelch
52  * \param alpha Gain of averaging filter
53  * \param ramp sets response characteristic.
54  * \param gate if true, no output if no squelch tone.
55  * if false, output 0's if no squelch tone.
56  */
57  static sptr make(double db, double alpha=0.0001,
58  int ramp=0, bool gate=false);
59 
60  virtual std::vector<float> squelch_range() const = 0;
61 
62  virtual double threshold() const = 0;
63  virtual void set_threshold(double db) = 0;
64  virtual void set_alpha(double alpha) = 0;
65 
66  virtual int ramp() const = 0;
67  virtual void set_ramp(int ramp) = 0;
68  virtual bool gate() const = 0;
69  virtual void set_gate(bool gate) = 0;
70  virtual bool unmuted() const = 0;
71  };
72 
73  } /* namespace analog */
74 } /* namespace gr */
75 
76 #endif /* INCLUDED_ANALOG_PWR_SQUELCH_CC_H */
gate or zero output when input power below threshold
Definition: pwr_squelch_cc.h:37
shared_ptr documentation stub
Definition: shared_ptr_docstub.h:15
std::complex< float > gr_complex
Definition: gr_complex.h:27
boost::shared_ptr< pwr_squelch_cc > sptr
Definition: pwr_squelch_cc.h:46
basic squelch block; to be subclassed for other squelches.
Definition: squelch_base_cc.h:36
#define ANALOG_API
Definition: gr-analog/include/gnuradio/analog/api.h:30
The abstract base class for all 'terminal' processing blocks.A signal processing flow is constructed ...
Definition: block.h:60