gnuradio.video_sdl¶
Blocks and utilities for Video SDL module
-
gnuradio.video_sdl.sink_s(double framerate, int width, int height, unsigned int format, int dst_width, int dst_height) → sink_s_sptr¶ video sink using SDL
input signature is one, two or three streams of signed short. One stream: stream is grey (Y) two streems: first is grey (Y), second is alternating U and V Three streams: first is grey (Y), second is U, third is V Input samples must be in the range [0,255].
Constructor Specific Documentation:
Parameters: - framerate –
- width –
- height –
- format –
- dst_width –
- dst_height –
-
sink_s_sptr.active_thread_priority(sink_s_sptr self) → int¶
-
sink_s_sptr.declare_sample_delay(sink_s_sptr self, int which, int delay)¶ declare_sample_delay(sink_s_sptr self, unsigned int delay)
-
sink_s_sptr.message_subscribers(sink_s_sptr self, swig_int_ptr which_port) → swig_int_ptr¶
-
sink_s_sptr.min_noutput_items(sink_s_sptr self) → int¶
-
sink_s_sptr.pc_input_buffers_full_avg(sink_s_sptr self, int which) → float¶ pc_input_buffers_full_avg(sink_s_sptr self) -> pmt_vector_float
-
sink_s_sptr.pc_noutput_items_avg(sink_s_sptr self) → float¶
-
sink_s_sptr.pc_nproduced_avg(sink_s_sptr self) → float¶
-
sink_s_sptr.pc_output_buffers_full_avg(sink_s_sptr self, int which) → float¶ pc_output_buffers_full_avg(sink_s_sptr self) -> pmt_vector_float
-
sink_s_sptr.pc_throughput_avg(sink_s_sptr self) → float¶
-
sink_s_sptr.pc_work_time_avg(sink_s_sptr self) → float¶
-
sink_s_sptr.pc_work_time_total(sink_s_sptr self) → float¶
-
sink_s_sptr.sample_delay(sink_s_sptr self, int which) → unsigned int¶
-
sink_s_sptr.set_min_noutput_items(sink_s_sptr self, int m)¶
-
sink_s_sptr.set_thread_priority(sink_s_sptr self, int priority) → int¶
-
sink_s_sptr.thread_priority(sink_s_sptr self) → int¶
-
gnuradio.video_sdl.sink_uc(double framerate, int width, int height, unsigned int format, int dst_width, int dst_height) → sink_uc_sptr¶ video sink using SDL
input signature is one, two or three streams of uchar. One stream: stream is grey (Y) two streems: first is grey (Y), second is alternating U and V Three streams: first is grey (Y), second is U, third is V Input samples must be in the range [0,255].
Constructor Specific Documentation:
Parameters: - framerate –
- width –
- height –
- format –
- dst_width –
- dst_height –
-
sink_uc_sptr.active_thread_priority(sink_uc_sptr self) → int¶
-
sink_uc_sptr.declare_sample_delay(sink_uc_sptr self, int which, int delay)¶ declare_sample_delay(sink_uc_sptr self, unsigned int delay)
-
sink_uc_sptr.message_subscribers(sink_uc_sptr self, swig_int_ptr which_port) → swig_int_ptr¶
-
sink_uc_sptr.min_noutput_items(sink_uc_sptr self) → int¶
-
sink_uc_sptr.pc_input_buffers_full_avg(sink_uc_sptr self, int which) → float¶ pc_input_buffers_full_avg(sink_uc_sptr self) -> pmt_vector_float
-
sink_uc_sptr.pc_noutput_items_avg(sink_uc_sptr self) → float¶
-
sink_uc_sptr.pc_nproduced_avg(sink_uc_sptr self) → float¶
-
sink_uc_sptr.pc_output_buffers_full_avg(sink_uc_sptr self, int which) → float¶ pc_output_buffers_full_avg(sink_uc_sptr self) -> pmt_vector_float
-
sink_uc_sptr.pc_throughput_avg(sink_uc_sptr self) → float¶
-
sink_uc_sptr.pc_work_time_avg(sink_uc_sptr self) → float¶
-
sink_uc_sptr.pc_work_time_total(sink_uc_sptr self) → float¶
-
sink_uc_sptr.sample_delay(sink_uc_sptr self, int which) → unsigned int¶
-
sink_uc_sptr.set_min_noutput_items(sink_uc_sptr self, int m)¶
-
sink_uc_sptr.set_thread_priority(sink_uc_sptr self, int priority) → int¶
-
sink_uc_sptr.thread_priority(sink_uc_sptr self) → int¶